AI Insights · Timothy · October 2024
Top 5 Ultracasual Games in Russia, Q3 2024
Explore the performance metrics of the top ultracasual games in Russia for Q3 2024, featuring trends in downloads, revenue, and active users.
During the third quarter of 2024, the ultracasual gaming segment in Russia showcased interesting trends across the top five games on the unified platform. Here's a closer look at their performance metrics, as provided by Sensor Tower.
ASMR Simulator-Makeover&Relax by Tap Q Games saw its weekly downloads fluctuate, peaking at 7.9K in early July before dipping to 2.4K by the end of September. Revenue mirrored this pattern, starting at $129 and declining to $87. However, weekly active users remained relatively stable, maintaining around 221K to 228K throughout the quarter.
World of Slime Simulator Games from Solid Apps INC showed modest weekly downloads, with numbers hovering between 135 and 252. Revenue saw a slight increase towards the end of September, reaching $64, while active users gradually decreased from 402 to 275.
Antistress - Relaxing games by Moreno Maio experienced robust weekly downloads, consistently above 58K, with a peak of 68.6K in late August. Revenue peaked at $67 in late July, followed by a decline to $20 by the end of September. Active users exhibited a dynamic range, from 1.2M at the start to 965K by the quarter's end.
Diamond Painting ASMR Coloring from Crazy Labs saw a significant rise in downloads, reaching 30.5K in early August, before experiencing a downturn to 21K by late September. Revenue was relatively stable, with minor fluctuations, ending at $42 in the final week. Active users showed a similar trend, peaking at 52.3K in early August.
Draw it by Kwalee Ltd had its downloads peak at 15.6K in early July, then drop to 3.9K in early September, before surging again to 15.4K by the end of the quarter. Revenue varied, starting at $19, peaking at $48 in mid-September, and ending at $32. Active users followed a similar trajectory, starting at 34.9K, dipping to 10K, and rising to 27.8K.
These trends highlight the dynamic nature of the ultracasual gaming market in Russia. For more detailed insights, visit Sensor Tower.